![]() ![]() They don’t force you anything, they set the atmosphere, show you some key points and let you enjoy the story your way. Instead, you’re provided with cute pictures which let you interpret the story yourself. You’re not blasted with flashing cutscenes with screaming voices. ![]() Wordlessness | I’m kind of surprised how much can this game tell the player without using a word.In Samorost 3, you can forget about these troubles as you can focus on puzzles instead of being frustrated when having to move. ![]() There’s nothing worse than going somewhere, changing your mind and having to wait for the character to get to his original position. His movements are fluid and, which is really great, fast.
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